// Justin Chow created file >:) #include "MovementSetBuilder.h" #include "SerializedMessage.h" #ifdef MOVEMENTSETBUILDER namespace Flatbuffers { SerializedMessage MovementSetBuilder::build_movement_set(const std::vector>& set){ builder_.Clear(); const auto set_vector = builder_.CreateVector(set); const auto message = Movement::CreateMovementSet( builder_, static_cast(set.size()), set_vector ); builder_.Finish(message); return {builder_.GetBufferPointer(), builder_.GetSize()}; } flatbuffers::Offset MovementSetBuilder::build_movement_entry(uint16_t board_id, uint8_t module_type, uint16_t value_action, const Movement::ConditionBlob& condition, uint8_t ack, uint16_t ack_ttl_ms, uint16_t post_delay_ms){ return Movement::CreateMovementEntry( builder_, board_id, module_type, value_action, &condition, ack, ack_ttl_ms, post_delay_ms ); } Movement::ConditionBlob MovementSetBuilder::build_condition_blob(uint16_t value, uint8_t cond, uint8_t module_type, uint8_t in_use){ return Movement::ConditionBlob(value, cond, module_type, in_use); } } #endif //MOVEMENTSETBUILDER