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UI material + environment change
Made-with: Cursor
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@@ -51,7 +51,7 @@ PrefabInstance:
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- target: {fileID: 4210207941902691209, guid: 4b60ff46518f54cdea157ba10a27703b, type: 3}
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propertyPath: 'm_Materials.Array.data[0]'
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value:
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objectReference: {fileID: 7397659539795428015, guid: c9bb9c26ce95f4c38b0975e4796d7c84, type: 3}
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objectReference: {fileID: 2100000, guid: 66bb025986bd66c479f0fe7e007798b0, type: 2}
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- target: {fileID: 4339017592679235832, guid: 4b60ff46518f54cdea157ba10a27703b, type: 3}
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propertyPath: m_LocalPosition.y
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value: 0.0000024074689
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@@ -143,7 +143,7 @@ PrefabInstance:
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- target: {fileID: 8899048465141289349, guid: 4b60ff46518f54cdea157ba10a27703b, type: 3}
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propertyPath: 'm_Materials.Array.data[0]'
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value:
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objectReference: {fileID: 7397659539795428015, guid: c9bb9c26ce95f4c38b0975e4796d7c84, type: 3}
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objectReference: {fileID: 2100000, guid: 66bb025986bd66c479f0fe7e007798b0, type: 2}
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m_RemovedComponents:
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- {fileID: 6143875053036137561, guid: 4b60ff46518f54cdea157ba10a27703b, type: 3}
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m_RemovedGameObjects: []
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