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https://github.com/BotChain-Robots/ui.git
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UI material + environment change
Made-with: Cursor
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@@ -98,8 +98,11 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _AddPrecomputedVelocity: 0
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- _AlphaClip: 0
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- _AlphaToMask: 0
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- _Blend: 0
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- _BlendModePreserveSpecular: 1
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- _BumpScale: 1
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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@@ -108,6 +111,7 @@ Material:
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _DstBlendAlpha: 0
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- _EnvironmentReflections: 0
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- _GlossMapScale: 1
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- _Glossiness: 0.477
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@@ -122,13 +126,15 @@ Material:
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _SrcBlendAlpha: 1
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- _Surface: 0
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- _UVSec: 0
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- _WorkflowMode: 1
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- _XRMotionVectorsPass: 1
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 0.5110952, g: 0.62652487, b: 0.6886792, a: 1}
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- _Color: {r: 0.5110952, g: 0.62652487, b: 0.6886792, a: 1}
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- _BaseColor: {r: 0, g: 0, b: 0, a: 1}
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- _Color: {r: 0, g: 0, b: 0, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
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m_BuildTextureStacks: []
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