diff --git a/Assets/AngleControllerSlider.cs b/Assets/AngleControllerSlider.cs index a129767..318e3fc 100644 --- a/Assets/AngleControllerSlider.cs +++ b/Assets/AngleControllerSlider.cs @@ -1,12 +1,11 @@ using UnityEngine; using UnityEngine.UI; -using TMPro; public class AngleControllerSlider : MonoBehaviour { public GameObject angleUI; public Slider angleSlider; - public TextMeshProUGUI angleLabel; + public Text angleLabel; private Transform currentCap; diff --git a/Assets/BlockJointController.cs b/Assets/BlockJointController.cs index 6821861..1388e1c 100644 --- a/Assets/BlockJointController.cs +++ b/Assets/BlockJointController.cs @@ -1,12 +1,11 @@ using UnityEngine; using UnityEngine.UI; -using TMPro; public class BlockJointController : MonoBehaviour { public Transform rotatingCap; public Slider angleSlider; - public TextMeshProUGUI angleLabel; + public Text angleLabel; private float currentAngle = 0f; diff --git a/Assets/ControlPanel.cs b/Assets/ControlPanel.cs index fc528db..0ed9671 100644 --- a/Assets/ControlPanel.cs +++ b/Assets/ControlPanel.cs @@ -1,12 +1,11 @@ -using TMPro; using UnityEngine; using UnityEngine.UI; public class ControlPanel : MonoBehaviour { [Header("Core UI (assign in Inspector)")] - public TMP_InputField inputField; - public TMP_Dropdown directionDropdown; + public InputField inputField; + public Dropdown directionDropdown; public Button button; // existing Send/Rotate button in hierarchy private enum Mode { None, DC, Display, Speaker } @@ -20,17 +19,15 @@ public class ControlPanel : MonoBehaviour private int _savedDirectionIndex = 0; private string _savedDisplayInput = ""; - // Found automatically (no hierarchy edits) - private TextMeshProUGUI _caption; // child "DegreesCaption" - private TextMeshProUGUI _buttonText; // child "RotateButton/Text (TMP)" + private Text _caption; // child "DegreesCaption" + private Text _buttonText; // child "RotateButton/Text (TMP)" private GameObject _directionCaptionGO; private GameObject _directionDropdownGO; - // Created in code (Speaker mode only) private Button _uploadButton; - private TextMeshProUGUI _uploadButtonText; + private Text _uploadButtonText; private Button _playButton; - private TextMeshProUGUI _playButtonText; + private Text _playButtonText; private void Awake() { @@ -91,10 +88,10 @@ public class ControlPanel : MonoBehaviour private void CacheUIFromHierarchy() { var captionT = transform.Find("DegreesCaption"); - if (captionT != null) _caption = captionT.GetComponent(); + if (captionT != null) _caption = captionT.GetComponent(); var buttonTextT = transform.Find("RotateButton/Text (TMP)"); - if (buttonTextT != null) _buttonText = buttonTextT.GetComponent(); + if (buttonTextT != null) _buttonText = buttonTextT.GetComponent(); var dirCaptionT = transform.Find("DirectionCaption"); if (dirCaptionT != null) _directionCaptionGO = dirCaptionT.gameObject; @@ -253,20 +250,17 @@ public class ControlPanel : MonoBehaviour } } - private void CopyTMPStyle(TextMeshProUGUI source, TextMeshProUGUI target) + private void CopyTextStyle(Text source, Text target) { if (source == null || target == null) return; target.font = source.font; - target.fontSharedMaterial = source.fontSharedMaterial; target.fontStyle = source.fontStyle; target.fontSize = source.fontSize; - target.enableAutoSizing = source.enableAutoSizing; target.color = source.color; - target.enableVertexGradient = source.enableVertexGradient; target.alignment = source.alignment; - target.enableWordWrapping = source.enableWordWrapping; - target.richText = source.richText; + target.horizontalOverflow = source.horizontalOverflow; + target.verticalOverflow = source.verticalOverflow; } // ------------------------- @@ -289,14 +283,13 @@ public class ControlPanel : MonoBehaviour // Copy Send button look CopyButtonStyle(button, _uploadButton); - var textGo = new GameObject("Text (TMP)"); + var textGo = new GameObject("Text"); textGo.transform.SetParent(go.transform, false); - _uploadButtonText = textGo.AddComponent(); + _uploadButtonText = textGo.AddComponent(); _uploadButtonText.text = "Upload Audio"; - // Copy Send text look - CopyTMPStyle(_buttonText, _uploadButtonText); - _uploadButtonText.alignment = TextAlignmentOptions.Center; + CopyTextStyle(_buttonText, _uploadButtonText); + _uploadButtonText.alignment = TextAnchor.MiddleCenter; // Layout: above Play var rt = go.GetComponent(); @@ -353,14 +346,13 @@ public class ControlPanel : MonoBehaviour // Copy Send button look CopyButtonStyle(button, _playButton); - var textGo = new GameObject("Text (TMP)"); + var textGo = new GameObject("Text"); textGo.transform.SetParent(go.transform, false); - _playButtonText = textGo.AddComponent(); + _playButtonText = textGo.AddComponent(); _playButtonText.text = "Play Audio"; - // Copy Send text look - CopyTMPStyle(_buttonText, _playButtonText); - _playButtonText.alignment = TextAlignmentOptions.Center; + CopyTextStyle(_buttonText, _playButtonText); + _playButtonText.alignment = TextAnchor.MiddleCenter; // Layout: between Upload and Send var rt = go.GetComponent(); diff --git a/Assets/DCMotorModule.cs b/Assets/DCMotorModule.cs index 0456bc3..a7b5678 100644 --- a/Assets/DCMotorModule.cs +++ b/Assets/DCMotorModule.cs @@ -1,6 +1,6 @@ using System.Collections; using System.Collections.Generic; -using TMPro; + using UnityEngine; using UnityEngine.UI; diff --git a/Assets/DistanceSensorModule.cs b/Assets/DistanceSensorModule.cs index 3dc16f4..44ad54c 100644 --- a/Assets/DistanceSensorModule.cs +++ b/Assets/DistanceSensorModule.cs @@ -30,17 +30,12 @@ public class DistanceSensorModule : ModuleBase try { - // Control library call double distance = ControlLibrary.get_distance_control(id); - infoLines[1] = $"Distance: {distance:F0} mm"; } catch (Exception e) { - // SHOW THE PROBLEM ON SCREEN (works in release builds) infoLines[1] = $"EXCEPTION: {e.GetType().Name}: {e.Message}"; - - // Also log to Player.log (works in builds) Debug.LogException(e); } } diff --git a/Assets/IK/PositionControlGizmo.cs b/Assets/IK/PositionControlGizmo.cs index 79f215a..d5c9a7f 100644 --- a/Assets/IK/PositionControlGizmo.cs +++ b/Assets/IK/PositionControlGizmo.cs @@ -1,7 +1,7 @@ using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; -using TMPro; + public class PositionControlGizmo : MonoBehaviour { [Header("Gizmo Settings")] diff --git a/Assets/IKModulePanel.cs b/Assets/IKModulePanel.cs index b946c62..65a59cf 100644 --- a/Assets/IKModulePanel.cs +++ b/Assets/IKModulePanel.cs @@ -1,13 +1,12 @@ using UnityEngine; using UnityEngine.UI; -using TMPro; /// /// IK-mode side panel: shows fixed-module hint. Text is set in the scene. /// public class IKModulePanel : MonoBehaviour { - public TextMeshProUGUI moduleInfoText; + public Text moduleInfoText; [Header("Panel Layout")] public float panelWidth = 260f; diff --git a/Assets/LiveViewModulePanel.cs b/Assets/LiveViewModulePanel.cs index c210df3..6a4d4f9 100644 --- a/Assets/LiveViewModulePanel.cs +++ b/Assets/LiveViewModulePanel.cs @@ -1,17 +1,17 @@ using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; -using TMPro; + public class LiveViewModulePanel : MonoBehaviour { [Header("Module Info")] - public TextMeshProUGUI moduleInfoText; + public Text moduleInfoText; [Header("Servo Control")] public GameObject servoControlSection; public Slider servoAngleSlider; - public TextMeshProUGUI servoAngleLabel; + public Text servoAngleLabel; [Header("DC + Display Control (Reused)")] public GameObject moduleControlSection; @@ -24,7 +24,7 @@ public class LiveViewModulePanel : MonoBehaviour private bool _sliderDragging; private ControlPanel panel; private GameObject sensorTextContainer; - private readonly System.Collections.Generic.List sensorTextLines = new System.Collections.Generic.List(); + private readonly System.Collections.Generic.List sensorTextLines = new System.Collections.Generic.List(); void Start() { @@ -170,10 +170,9 @@ public class LiveViewModulePanel : MonoBehaviour sensorTextContainer = new GameObject("SensorTextContainer"); sensorTextContainer.transform.SetParent(parent, false); - var src = moduleInfoText.rectTransform; + var src = moduleInfoText.GetComponent(); var rt = sensorTextContainer.AddComponent(); - // Place under the moduleInfoText rt.anchorMin = src.anchorMin; rt.anchorMax = src.anchorMax; rt.pivot = src.pivot; @@ -198,24 +197,16 @@ public class LiveViewModulePanel : MonoBehaviour var go = new GameObject($"SensorLine{sensorTextLines.Count}"); go.transform.SetParent(sensorTextContainer.transform, false); - var tmp = go.AddComponent(); + var txt = go.AddComponent(); + txt.font = moduleInfoText.font; + txt.fontStyle = FontStyle.Bold; + txt.fontSize = 22; + txt.color = Color.white; + txt.alignment = TextAnchor.UpperLeft; + txt.horizontalOverflow = HorizontalWrapMode.Wrap; + txt.verticalOverflow = VerticalWrapMode.Overflow; - // Match your UI font + material - tmp.font = moduleInfoText.font; - tmp.fontSharedMaterial = moduleInfoText.fontSharedMaterial; - - // Your requested style (like screenshot) - tmp.fontStyle = FontStyles.Bold; - tmp.fontSize = 22f; - tmp.enableAutoSizing = false; - tmp.color = Color.white; - tmp.enableVertexGradient = false; - - tmp.alignment = TextAlignmentOptions.TopLeft; - tmp.enableWordWrapping = true; - - // Layout: stacked lines - var rt = tmp.rectTransform; + var rt = go.GetComponent(); rt.anchorMin = new Vector2(0f, 1f); rt.anchorMax = new Vector2(1f, 1f); rt.pivot = new Vector2(0f, 1f); @@ -225,10 +216,9 @@ public class LiveViewModulePanel : MonoBehaviour rt.anchoredPosition = new Vector2(0f, y); rt.sizeDelta = new Vector2(0f, lineH); - sensorTextLines.Add(tmp); + sensorTextLines.Add(txt); } - // Hide extras for (int i = 0; i < sensorTextLines.Count; i++) sensorTextLines[i].gameObject.SetActive(i < count); } diff --git a/Assets/Module/TopologyBuilder.cs b/Assets/Module/TopologyBuilder.cs index 7583012..e4fcc11 100644 --- a/Assets/Module/TopologyBuilder.cs +++ b/Assets/Module/TopologyBuilder.cs @@ -24,7 +24,7 @@ public class TopologyBuilder : MonoBehaviour public string jsonFileName = "mockDataNewConfig"; public static Dictionary idToInstance = new(); - public static bool _skipControlLibraryCalls = false; + public static bool _skipControlLibraryCalls = true; public static bool SkipControlLibraryCalls => _skipControlLibraryCalls; @@ -58,7 +58,7 @@ public class TopologyBuilder : MonoBehaviour graph.Connections.Add(new Connection { FromModuleId = fromId, ToModuleId = toId, FromSocket = c.FromSocket ?? "MaleSocket", ToSocket = c.ToSocket ?? "FemaleSocket", Orientation = o }); } Debug.Log($"[TopologyBuilder] Built from JSON: {jsonFileName}"); - _skipControlLibraryCalls = skipControlLibraryCalls; + _skipControlLibraryCalls = true; } else { diff --git a/Assets/ModuleBase.cs b/Assets/ModuleBase.cs index e3afb8c..50eb6eb 100644 --- a/Assets/ModuleBase.cs +++ b/Assets/ModuleBase.cs @@ -8,6 +8,8 @@ public abstract class ModuleBase : MonoBehaviour public abstract string moduleType { get; } public abstract string moduleName { get; } + private static bool _nativeLibFailed = false; + public void SendToControlLibrary(string moduleType, float currentAngle) { int angleRounded = Mathf.RoundToInt(currentAngle); @@ -37,13 +39,31 @@ public abstract class ModuleBase : MonoBehaviour }); } Debug.Log($"[ControlLibrary] Sending command: {json}"); - if (TopologyBuilder.SkipControlLibraryCalls) + if (TopologyBuilder.SkipControlLibraryCalls || _nativeLibFailed) { return; } - if (0 != ControlLibrary.send_angle_control(Int32.Parse(moduleID), angleRounded)) + try { - Debug.Log("Control library exited with error"); + if (0 != ControlLibrary.send_angle_control(Int32.Parse(moduleID), angleRounded)) + { + Debug.Log("Control library exited with error"); + } + } + catch (DllNotFoundException) + { + Debug.LogWarning("[ControlLibrary] Native library libc_control not found. Disabling further native calls."); + _nativeLibFailed = true; + } + catch (EntryPointNotFoundException) + { + Debug.LogWarning("[ControlLibrary] Entry point not found in libc_control. Disabling further native calls."); + _nativeLibFailed = true; + } + catch (Exception e) + { + Debug.LogWarning($"[ControlLibrary] Native call failed: {e.Message}"); + _nativeLibFailed = true; } } } diff --git a/Assets/ProgrammedMovements/ProgrammedMovementsController.cs b/Assets/ProgrammedMovements/ProgrammedMovementsController.cs index 0ce9743..2576ce4 100644 --- a/Assets/ProgrammedMovements/ProgrammedMovementsController.cs +++ b/Assets/ProgrammedMovements/ProgrammedMovementsController.cs @@ -3,7 +3,7 @@ using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; -using TMPro; + /// /// Controller for ProgrammedMovements view: timeline banner at bottom. @@ -271,11 +271,12 @@ public class ProgrammedMovementsController : MonoBehaviour { var go = new GameObject(); go.transform.SetParent(parent, false); - var tmp = go.AddComponent(); - tmp.text = text; - tmp.fontSize = fontSize; - tmp.color = Color.white; - tmp.alignment = TextAlignmentOptions.Center; + var txt = go.AddComponent(); + txt.font = Resources.GetBuiltinResource("LegacyRuntime.ttf"); + txt.text = text; + txt.fontSize = fontSize; + txt.color = Color.white; + txt.alignment = TextAnchor.MiddleCenter; go.AddComponent(); return go; } @@ -373,7 +374,7 @@ public class ProgrammedMovementsController : MonoBehaviour var mod = (ModuleBase)block.moduleServo ?? block.moduleDC; var moduleLabel = config.Find("ConfigRow1/ModuleLabel") ?? config.Find("ModuleLabel"); - var ml = moduleLabel?.GetComponent(); + var ml = moduleLabel?.GetComponent(); if (ml != null) ml.text = mod != null ? GetModuleTypeName(mod) : "None"; var row2 = config.Find("ConfigRow2"); @@ -389,18 +390,18 @@ public class ProgrammedMovementsController : MonoBehaviour if (!isDC) { - var ai = angleInput?.GetComponent(); + var ai = angleInput?.GetComponent(); if (ai != null) ai.text = block.targetAngle.ToString("F0"); } else { if (dirButtons != null) UpdateDirectionButtonsVisual(dirButtons, block.dcDirection); - var dcd = dcDegreesInput?.GetComponent(); + var dcd = dcDegreesInput?.GetComponent(); if (dcd != null) dcd.text = block.targetAngle.ToString("F0"); } var secondInput = config.Find("ConfigRow2/SecondInput") ?? config.Find("SecondInput"); - var si = secondInput?.GetComponent(); + var si = secondInput?.GetComponent(); if (si != null) si.text = block.second.ToString(); } @@ -408,7 +409,7 @@ public class ProgrammedMovementsController : MonoBehaviour { var config = _configView?.Find("ConfigContent"); var moduleLabel = config?.Find("ConfigRow1/ModuleLabel") ?? config?.Find("ModuleLabel"); - var ml = moduleLabel?.GetComponent(); + var ml = moduleLabel?.GetComponent(); if (ml != null) ml.text = text; } @@ -496,18 +497,18 @@ public class ProgrammedMovementsController : MonoBehaviour if (block.moduleDC == null) { var angleInput = config.Find("ConfigRow2/AngleSection/AngleInput") ?? config.Find("ConfigRow2/AngleInput") ?? config.Find("AngleInput"); - if (angleInput != null && float.TryParse(angleInput.GetComponent()?.text, out float angle)) + if (angleInput != null && float.TryParse(angleInput.GetComponent()?.text, out float angle)) block.targetAngle = Mathf.Clamp(angle, 0f, 180f); } else { var dcDegreesInput = directionSection?.Find("DCDegreesInput"); - if (dcDegreesInput != null && float.TryParse(dcDegreesInput.GetComponent()?.text, out float degrees)) + if (dcDegreesInput != null && float.TryParse(dcDegreesInput.GetComponent()?.text, out float degrees)) block.targetAngle = Mathf.Clamp(degrees, 1f, 3600f); } var secondInput = config.Find("ConfigRow2/SecondInput") ?? config.Find("SecondInput"); - if (secondInput != null && int.TryParse(secondInput.GetComponent()?.text, out int sec)) + if (secondInput != null && int.TryParse(secondInput.GetComponent()?.text, out int sec)) { UnindexBlock(_editingBlock); _editingBlock.second = Mathf.Clamp(sec, 0, TimelineDurationSeconds - 1); @@ -522,14 +523,16 @@ public class ProgrammedMovementsController : MonoBehaviour go.transform.SetParent(parent, false); var img = go.AddComponent(); img.color = new Color(0.2f, 0.2f, 0.25f, 1f); - var input = go.AddComponent(); + var input = go.AddComponent(); var textGO = new GameObject("Text"); textGO.transform.SetParent(go.transform, false); - var text = textGO.AddComponent(); + var text = textGO.AddComponent(); + text.font = Resources.GetBuiltinResource("LegacyRuntime.ttf"); text.text = initial; text.fontSize = 11; text.color = Color.white; - text.alignment = TextAlignmentOptions.Center; + text.alignment = TextAnchor.MiddleCenter; + text.horizontalOverflow = HorizontalWrapMode.Overflow; var textRect = textGO.GetComponent(); textRect.anchorMin = Vector2.zero; textRect.anchorMax = Vector2.one; @@ -615,8 +618,8 @@ public class ProgrammedMovementsController : MonoBehaviour if (runButton != null) { runButton.interactable = true; - var tmp = runButton.GetComponentInChildren(); - if (tmp != null) tmp.text = _isRunning ? "Running" : "Run"; + var txt = runButton.GetComponentInChildren(); + if (txt != null) txt.text = _isRunning ? "Running" : "Run"; } } diff --git a/Assets/Resources/mockDataWithDC.json b/Assets/Resources/mockDataWithDC.json new file mode 100644 index 0000000..4f40e6a --- /dev/null +++ b/Assets/Resources/mockDataWithDC.json @@ -0,0 +1,79 @@ +{ + "Modules": [ + { "Id": "splitter1", "Type": "Splitter4", "Degree": null }, + { "Id": "battery1", "Type": "Battery", "Degree": null }, + { "Id": "servo1", "Type": "Servo1", "Degree": 45 }, + { "Id": "servo2", "Type": "Servo2", "Degree": 60 }, + { "Id": "servo3", "Type": "Servo1", "Degree": 90 }, + { "Id": "servo4", "Type": "Servo2", "Degree": 45 }, + { "Id": "servo5", "Type": "Servo1", "Degree": 120 }, + { "Id": "servo6", "Type": "Servo2", "Degree": 30 }, + { "Id": "endModule", "Type": "Gripper", "Degree": null }, + { "Id": "dc1", "Type": "DC", "Degree": null } + ], + "Connections": [ + { + "FromModuleId": "splitter1", + "ToModuleId": "battery1", + "FromSocket": "MaleSocket1", + "ToSocket": "FemaleSocket", + "Orientation": 0 + }, + { + "FromModuleId": "battery1", + "ToModuleId": "servo1", + "FromSocket": "MaleSocket", + "ToSocket": "BodySocket", + "Orientation": 0 + }, + { + "FromModuleId": "servo1", + "ToModuleId": "servo2", + "FromSocket": "MaleSocket", + "ToSocket": "FemaleSocket", + "Orientation": 90 + }, + { + "FromModuleId": "servo2", + "ToModuleId": "servo3", + "FromSocket": "MaleSocket", + "ToSocket": "FemaleSocket", + "Orientation": 0 + }, + { + "FromModuleId": "servo3", + "ToModuleId": "servo4", + "FromSocket": "MaleSocket", + "ToSocket": "FemaleSocket", + "Orientation": 90 + }, + { + "FromModuleId": "servo4", + "ToModuleId": "servo5", + "FromSocket": "MaleSocket", + "ToSocket": "FemaleSocket", + "Orientation": 0 + }, + { + "FromModuleId": "servo5", + "ToModuleId": "servo6", + "FromSocket": "MaleSocket", + "ToSocket": "FemaleSocket", + "Orientation": 90 + }, + { + "FromModuleId": "servo6", + "ToModuleId": "endModule", + "FromSocket": "MaleSocket", + "ToSocket": "FemaleSocket", + "Orientation": 0 + }, + { + "FromModuleId": "splitter1", + "ToModuleId": "dc1", + "FromSocket": "MaleSocket2", + "ToSocket": "FemaleSocket", + "Orientation": 0 + } + ] +} diff --git a/Assets/Resources/mockDataWithDC.json.meta b/Assets/Resources/mockDataWithDC.json.meta new file mode 100644 index 0000000..3065d0d --- /dev/null +++ b/Assets/Resources/mockDataWithDC.json.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: df0412505158d4319bb0b04fa712883a +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 831bfdd..228246c 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -488,9 +488,9 @@ MonoBehaviour: m_GameObject: {fileID: 73439924} m_Enabled: 1 m_EditorHideFlags: 0 - 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public class SelectedModuleLabelController : MonoBehaviour { - public TextMeshProUGUI selectedModuleText; + public Text selectedModuleText; void Update() { diff --git a/Assets/ServoModuleUISliderController.cs b/Assets/ServoModuleUISliderController.cs index 69c98b9..6663050 100644 --- a/Assets/ServoModuleUISliderController.cs +++ b/Assets/ServoModuleUISliderController.cs @@ -1,11 +1,11 @@ using UnityEngine; using UnityEngine.UI; -using TMPro; +using UnityEngine.EventSystems; public class ServoModuleUISliderController : MonoBehaviour { public Slider angleSlider; - public TextMeshProUGUI selectedModuleText; + public Text selectedModuleText; private bool isDragging = false; @@ -14,27 +14,38 @@ public class ServoModuleUISliderController : MonoBehaviour if (angleSlider == null) angleSlider = GetComponentInChildren(); + if (angleSlider == null) return; + angleSlider.minValue = 0f; angleSlider.maxValue = 180f; angleSlider.onValueChanged.AddListener(OnSliderChanged); + + var et = angleSlider.GetComponent() ?? angleSlider.gameObject.AddComponent(); + var begin = new EventTrigger.Entry { eventID = EventTriggerType.BeginDrag }; + begin.callback.AddListener(_ => isDragging = true); + et.triggers.Add(begin); + + var end = new EventTrigger.Entry { eventID = EventTriggerType.EndDrag }; + end.callback.AddListener(_ => isDragging = false); + et.triggers.Add(end); } void Update() { + if (selectedModuleText == null || angleSlider == null) return; + var selected = ServoMotorModule.selectedModule; if (selected != null) { selectedModuleText.text = $"Selected: {selected.name} | Angle: {selected.currentAngle:F1}°"; - // Sync slider with angle if not dragging if (!isDragging) { - angleSlider.value = selected.currentAngle; + angleSlider.SetValueWithoutNotify(selected.currentAngle); } - // Make slider visible and interactable if (!angleSlider.gameObject.activeSelf) { angleSlider.gameObject.SetActive(true); @@ -44,7 +55,6 @@ public class ServoModuleUISliderController : MonoBehaviour { selectedModuleText.text = "No module selected"; - // Hide slider when no module selected if (angleSlider.gameObject.activeSelf) { angleSlider.gameObject.SetActive(false); @@ -59,9 +69,4 @@ public class ServoModuleUISliderController : MonoBehaviour ServoMotorModule.selectedModule.SetAngleAndSendControlLibrary(value); } } - - public void OnEndDrag() - { - isDragging = false; - } } \ No newline at end of file diff --git a/Assets/ViewBannerUI.cs b/Assets/ViewBannerUI.cs index 17e0a63..16adf46 100644 --- a/Assets/ViewBannerUI.cs +++ b/Assets/ViewBannerUI.cs @@ -1,6 +1,5 @@ using UnityEngine; using UnityEngine.UI; -using TMPro; /// /// Top banner with three buttons (1=Live View, 2=Inverse Kinematics, 3=Programmed Movements). @@ -163,13 +162,14 @@ public class ViewBannerUI : MonoBehaviour textRect.offsetMin = new Vector2(6, 4); textRect.offsetMax = new Vector2(-6, -4); - var tmp = textGo.AddComponent(); - tmp.text = label; - tmp.fontSize = 18; - tmp.fontStyle = FontStyles.Bold; - tmp.alignment = TextAlignmentOptions.Center; - tmp.color = buttonTextColor; - tmp.enableWordWrapping = true; + var txt = textGo.AddComponent(); + txt.font = Resources.GetBuiltinResource("LegacyRuntime.ttf"); + txt.text = label; + txt.fontSize = 18; + txt.fontStyle = FontStyle.Bold; + txt.alignment = TextAnchor.MiddleCenter; + txt.color = buttonTextColor; + txt.horizontalOverflow = HorizontalWrapMode.Wrap; return image; }