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BTS-147: Add view banner with Views/LiveView/IK/ProgrammedMovements
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10
Assets/ViewMode.cs
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10
Assets/ViewMode.cs
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/// <summary>
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/// Identifies the three main application views. Used only by the top banner
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/// to map buttons 1–3 to the corresponding view GameObjects (enable/disable).
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/// </summary>
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public enum ViewMode
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{
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LiveView = 0,
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InverseKinematics = 1,
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ProgrammedMovements = 2
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}
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