Fully added gripper, distance, IMU, and display modules

This commit is contained in:
Christen
2026-02-28 21:39:36 -05:00
parent fd5d41f645
commit 6b2270381d
105 changed files with 40782 additions and 1261 deletions

View File

@@ -90,6 +90,11 @@ MeshRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -111,9 +116,11 @@ MeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &182848113984496985
BoxCollider:
@@ -226,7 +233,7 @@ MeshFilter:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8274056087524456700}
m_Mesh: {fileID: 8604045607132181640, guid: 02370d6fa17f742f393ad699c6e30f40, type: 3}
m_Mesh: {fileID: 8604045607132181640, guid: 119e4c1cb9d084a1fb57a05adbd9f2f2, type: 3}
--- !u!23 &5298970936615407170
MeshRenderer:
m_ObjectHideFlags: 0
@@ -244,10 +251,15 @@ MeshRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
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- {fileID: 7397659539795428015, guid: c9bb9c26ce95f4c38b0975e4796d7c84, type: 3}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -265,9 +277,11 @@ MeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
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--- !u!65 &8075788923889194193
BoxCollider: