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Remove ProgrammedMovementsSetup - scene already configured
Made-with: Cursor
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@@ -40,7 +40,7 @@ public class ProgrammedMovementsController : MonoBehaviour
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ResolveReferences();
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if (_bannerRoot == null)
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{
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Debug.LogError("[ProgrammedMovements] timelineRoot not set. Run Tools > ProgrammedMovements > Setup UI Hierarchy in the Editor.");
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Debug.LogError("[ProgrammedMovements] timelineRoot not set. Assign it in the Inspector.");
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return;
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}
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EnsureTimelineViewShown();
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