change UI material and color

Made-with: Cursor
This commit is contained in:
Leo Qu
2026-03-04 01:50:06 -05:00
parent 865e2c5159
commit aad4b7654d
8 changed files with 684 additions and 1863 deletions

View File

@@ -96,8 +96,11 @@ Material:
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
@@ -106,6 +109,7 @@ Material:
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
@@ -120,13 +124,15 @@ Material:
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.48507768, g: 0.67556465, b: 0.7830189, a: 1}
- _Color: {r: 0.48507768, g: 0.67556465, b: 0.7830189, a: 1}
- _Color: {r: 0.48507768, g: 0.6755646, b: 0.7830188, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []