mirror of
https://github.com/BotChain-Robots/ui.git
synced 2026-07-08 15:07:22 +02:00
Initial commit after symposium
This commit is contained in:
326
README.md
Normal file
326
README.md
Normal file
@@ -0,0 +1,326 @@
|
||||
# Capstone
|
||||
|
||||
A modular robot control and visualization UI for a modular robotic system. Capstone provides a unified interface to visualize, control, and program robots built from connectable modules (servos, hubs, DC motors, sensors, etc.) through three main modes: Live View, Inverse Kinematics, and Programmed Movements.
|
||||
|
||||
---
|
||||
|
||||
## Table of Contents
|
||||
|
||||
- [Overview](#overview)
|
||||
- [Requirements](#requirements)
|
||||
- [Getting Started](#getting-started)
|
||||
- [Project Structure](#project-structure)
|
||||
- [Technical Architecture](#technical-architecture)
|
||||
- [Major Features](#major-features)
|
||||
- [Data Formats](#data-formats)
|
||||
- [Building](#building)
|
||||
|
||||
---
|
||||
|
||||
## Overview
|
||||
|
||||
Capstone is designed for:
|
||||
|
||||
- **Visualizing** robots built from modular components (servos, hubs, DC motors, grippers, sensors, etc.)
|
||||
- **Controlling** modules in real time via a native C library (`libc_control`) or mock JSON configs
|
||||
- **Programming** movement sequences via a timeline-based editor
|
||||
|
||||
The application supports both hardware-connected operation (with a native control library) and a **mock mode** for development and testing without physical hardware.
|
||||
|
||||
---
|
||||
|
||||
## Requirements
|
||||
|
||||
|
||||
| Requirement | Version |
|
||||
| ------------ | --------------------- |
|
||||
| **Unity** | 6000.3.6f1 (Unity 6) |
|
||||
| **Platform** | Windows, macOS, Linux |
|
||||
|
||||
|
||||
### Supported Platforms
|
||||
|
||||
- Windows (x64)
|
||||
- macOS (x64)
|
||||
- Linux (x86_64)
|
||||
|
||||
---
|
||||
|
||||
## Getting Started
|
||||
|
||||
### 1. Clone and Open
|
||||
|
||||
```bash
|
||||
git clone <repository-url>
|
||||
cd ui
|
||||
```
|
||||
|
||||
Open the project in Unity Hub using Unity 6000.3.6f1.
|
||||
|
||||
### 2. Run Without Hardware (Mock Mode)
|
||||
|
||||
To run without the native control library:
|
||||
|
||||
1. Open `ProjectSettings` or locate the `TopologyBuilder` component in your scene.
|
||||
2. Enable **Use JSON File** and **Mock Control Library**.
|
||||
3. The app will load topology from JSON files in `Assets/Resources/` (e.g. `mockData.json`, `mockDataSimple.json`, `mockDataWithDC.json`).
|
||||
|
||||
### 3. Run With Hardware
|
||||
|
||||
1. Ensure `libc_control` is built and available in the appropriate platform directory (e.g. `Plugins/`).
|
||||
2. Disable mock mode in `TopologyBuilder`.
|
||||
3. Use the **Discovery** overlay to select a connected robot leader.
|
||||
|
||||
### 4. Main Scene
|
||||
|
||||
- **SampleScene** (`Assets/Scenes/SampleScene.unity`) – primary scene for robot control and visualization.
|
||||
|
||||
---
|
||||
|
||||
## Project Structure
|
||||
|
||||
```
|
||||
ui/
|
||||
├── Assets/
|
||||
│ ├── Scenes/ # Main scenes (SampleScene, Playground)
|
||||
│ ├── Resources/ # JSON configs for mock mode
|
||||
│ │ ├── mockData.json
|
||||
│ │ ├── mockDataSimple.json
|
||||
│ │ ├── mockDataWithDC.json
|
||||
│ │ └── ...
|
||||
│ ├── Module/ # Topology, Hub, Discovery
|
||||
│ ├── IK/ # Inverse kinematics
|
||||
│ ├── ProgrammedMovements/ # Timeline-based movement
|
||||
│ │ └── SavedTimelines/ # Saved timeline JSON files
|
||||
│ ├── ControlLibrary/ # P/Invoke bridge to libc_control
|
||||
│ ├── FlatBuffers/ # FlatBuffers runtime
|
||||
│ ├── Flatbuffers_generated/ # Generated types (RobotConfiguration, etc.)
|
||||
│ ├── StarterAssets/ # Third-person controller, input
|
||||
│ ├── StandaloneFileBrowser/ # Cross-platform file dialogs
|
||||
│ ├── SyntyStudios/ # Polygon assets (PolygonCity, etc.)
|
||||
│ └── Editor/ # Build scripts
|
||||
├── ProjectSettings/
|
||||
├── Packages/
|
||||
└── README.md
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Technical Architecture
|
||||
|
||||
### Unity Version & Packages
|
||||
|
||||
|
||||
| Package | Version |
|
||||
| ------------------------------- | ------- |
|
||||
| Cinemachine | 2.10.3 |
|
||||
| Input System | 1.14.0 |
|
||||
| Universal Render Pipeline (URP) | 14.0.12 |
|
||||
| TextMeshPro | 3.0.7 |
|
||||
| Timeline | 1.7.7 |
|
||||
| UGUI | 1.0.0 |
|
||||
| Visual Scripting | 1.9.4 |
|
||||
| Collab Proxy | 2.8.2 |
|
||||
| Development | 1.0.1 |
|
||||
|
||||
|
||||
### Native Integration
|
||||
|
||||
The `ControlLibrary` communicates with the native C library `libc_control` via P/Invoke:
|
||||
|
||||
|
||||
| Function | Purpose |
|
||||
| ---------------------------------------- | ------------------------------------- |
|
||||
| `init()` | Initialize the control library |
|
||||
| `cleanup()` | Cleanup resources |
|
||||
| `send_angle_control(module_id, angle)` | Send angle command to a servo module |
|
||||
| `send_string_control(module_id, s)` | Send string command to a module |
|
||||
| `get_distance_control(module_id)` | Get distance sensor reading |
|
||||
| `get_configuration(out size, leader_id)` | Get robot configuration (FlatBuffers) |
|
||||
| `get_leaders(out length)` | Get list of connected robot leaders |
|
||||
| `control_sentry_*` | Sentry error reporting integration |
|
||||
|
||||
|
||||
If `libc_control` is missing, native calls are disabled and the app falls back to mock/JSON mode.
|
||||
|
||||
### Data Flow
|
||||
|
||||
```
|
||||
┌──────────────────────────────────────────────────────────────────┐
|
||||
│ ViewBannerUI (3 modes) │
|
||||
├─────────────────┬─────────────────────┬──────────────────────────┤
|
||||
│ Live View │ Inverse Kinematics │ Programmed Movements │
|
||||
│ LiveViewPanel │ IKController + │ ProgrammedMovementsCtrl │
|
||||
│ ModuleSelector │ PositionControlGizmo│ Timeline (4 tracks) │
|
||||
└────────┬────────┴──────────┬──────────┴──────────────┬───────────┘
|
||||
│ │ │
|
||||
▼ ▼ ▼
|
||||
┌─────────────────────────────────────────────────────────────────┐
|
||||
│ ModuleBase (Servo, DC, Hub, Sensor, etc.) │
|
||||
│ SendToControlLibrary() │
|
||||
└─────────────────────────────────────────────────────────────────┘
|
||||
│
|
||||
▼
|
||||
┌─────────────────────────────────────────────────────────────────┐
|
||||
│ ControlLibrary (P/Invoke) ←→ libc_control (native C library) │
|
||||
│ getRobotConfiguration, send_angle_control, get_leaders, etc. │
|
||||
└─────────────────────────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Major Features
|
||||
|
||||
### 1. View Modes
|
||||
|
||||
The top banner (`ViewBannerUI`) provides three modes:
|
||||
|
||||
|
||||
| Mode | Description |
|
||||
| ------------------------ | ---------------------------------------------------------------- |
|
||||
| **Live** | Real-time control of individual modules (sliders, buttons) |
|
||||
| **Inverse Kinematics** | Drag a 3D gizmo to move the end-effector; IK solves joint angles |
|
||||
| **Programmed Movements** | Timeline-based sequences (up to 10 seconds, 4 tracks) |
|
||||
|
||||
|
||||
### 2. Module System
|
||||
|
||||
|
||||
| Module Type | Description |
|
||||
| ----------------- | ------------------------------------------------------------------------------------ |
|
||||
| **ModuleBase** | Base class for all modules; sends commands via `ControlLibrary` |
|
||||
| **Hub modules** | `HubModule_MMMM`, `TriangleHubModule_MMF`, `TriangleHubModule_MMM`, `HubModule_MMMF` |
|
||||
| **Servo modules** | `ServoBendModule`, `ServoStraightModule`, `GripperModule` |
|
||||
| **Actuators** | `DCMotorModule` |
|
||||
| **Sensors** | `DistanceSensorModule`, `IMUSensorModule` |
|
||||
| **Other** | `DisplayModule`, `SpeakerModule`, `PowerModule`, `Battery` |
|
||||
|
||||
|
||||
### 3. Topology Builder
|
||||
|
||||
- Builds the robot graph from JSON or from `ControlLibrary.getRobotConfiguration()`.
|
||||
- Uses `ModuleSpawner` to instantiate prefabs and connect them.
|
||||
- Options: `useJsonFile`, `skipControlLibraryCalls`, `mockControlLibrary`.
|
||||
|
||||
### 4. Discovery
|
||||
|
||||
- Lists robot leaders from `ControlLibrary.getRobotLeaders()`.
|
||||
- Mock mode uses JSON files in `Resources/`.
|
||||
- Selecting a leader loads its topology.
|
||||
|
||||
### 5. Live View
|
||||
|
||||
- Side panel for the selected module.
|
||||
- **Servo**: angle slider (0–180°).
|
||||
- **DC motor**: direction and rotation controls.
|
||||
- **Sensors**: readouts (e.g. distance).
|
||||
- Uses `ModuleSelector` for selection.
|
||||
|
||||
### 6. Inverse Kinematics
|
||||
|
||||
- CCD-based IK solver for kinematic chains.
|
||||
- Builds chain from selected module to root (`GeneratedTopology`).
|
||||
- `PositionControlGizmo`: 3D gizmo for dragging end-effector position.
|
||||
- Supports `ServoStraightModule` joints with configurable deadzone and smoothing.
|
||||
|
||||
### 7. Programmed Movements
|
||||
|
||||
- Timeline: 4 tracks, 0–10 seconds.
|
||||
- Movement blocks per second per track.
|
||||
- **Run**: plays timeline and sends commands to modules.
|
||||
- **Save/Load**: JSON files in `Assets/ProgrammedMovements/SavedTimelines/`.
|
||||
- Uses `StandaloneFileBrowser` for cross-platform file dialogs.
|
||||
|
||||
### 8. File Browser
|
||||
|
||||
- **StandaloneFileBrowser** – cross-platform open/save dialogs (Windows, Mac, Linux).
|
||||
|
||||
---
|
||||
|
||||
## Data Formats
|
||||
|
||||
### Topology JSON
|
||||
|
||||
```json
|
||||
{
|
||||
"Modules": [
|
||||
{ "Id": "splitter1", "Type": "Splitter4", "Degree": null },
|
||||
{ "Id": "servo1", "Type": "Servo1", "Degree": 45 }
|
||||
],
|
||||
"Connections": [
|
||||
{
|
||||
"FromModuleId": "splitter1",
|
||||
"ToModuleId": "servo1",
|
||||
"FromSocket": "MaleSocket1",
|
||||
"ToSocket": "FemaleSocket",
|
||||
"Orientation": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
### Programmed Movement Timeline JSON
|
||||
|
||||
```json
|
||||
{
|
||||
"Timeline": [
|
||||
{
|
||||
"Second": 0,
|
||||
"Movements": [
|
||||
{
|
||||
"ModuleId": "11",
|
||||
"ModuleType": "Servo",
|
||||
"Degree": 180.0,
|
||||
"Direction": 1,
|
||||
"Track": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
### Robot Configuration
|
||||
|
||||
- **FlatBuffers** format: `RobotConfiguration`, `RobotModule`, `MotorState`, `ModuleConnection`, etc.
|
||||
- Generated types in `Assets/Flatbuffers_generated/`.
|
||||
|
||||
---
|
||||
|
||||
## Building
|
||||
|
||||
Build targets are configured in `Assets/Editor/BuildScript.cs`:
|
||||
|
||||
|
||||
| Platform | Output |
|
||||
| -------- | ------------------------------ |
|
||||
| Windows | `Builds/Windows/botchain.exe` |
|
||||
| Linux | `Builds/Linux/botchain.x86_64` |
|
||||
| macOS | `Builds/macOS/botchain.app` |
|
||||
|
||||
|
||||
### Default Resolution
|
||||
|
||||
- 1920×1080 (configurable in Project Settings)
|
||||
|
||||
---
|
||||
|
||||
## Key Scripts Reference
|
||||
|
||||
|
||||
| Script | Purpose |
|
||||
| ---------------------------------- | ------------------------------------------------------ |
|
||||
| `ModuleBase.cs` | Base for all modules; sends commands to ControlLibrary |
|
||||
| `ModuleSpawner.cs` | Spawns module prefabs by type |
|
||||
| `TopologyBuilder.cs` | Builds topology from JSON or native config |
|
||||
| `TopologyGraphModel.cs` | Graph data structures |
|
||||
| `ModuleSelector.cs` | Tracks selected module |
|
||||
| `ControlLibrary.cs` | P/Invoke bridge to `libc_control` |
|
||||
| `ViewBannerUI.cs` | Top banner and view switching |
|
||||
| `LiveViewModulePanel.cs` | Live view side panel |
|
||||
| `InverseKinematicsController.cs` | CCD IK solver |
|
||||
| `PositionControlGizmo.cs` | 3D drag gizmo for IK |
|
||||
| `ProgrammedMovementsController.cs` | Timeline UI and playback |
|
||||
| `DiscoverOverlayController.cs` | Discovery overlay UI |
|
||||
|
||||
|
||||
Reference in New Issue
Block a user