Add new materials to hub MMMM and triangle hub modules

This commit is contained in:
Leo Qu
2026-03-03 20:24:59 -05:00
parent 2ee0888932
commit ee48125002
7 changed files with 21 additions and 13 deletions

View File

@@ -73,7 +73,7 @@ Transform:
m_GameObject: {fileID: 1686988774109676497}
serializedVersion: 2
m_LocalRotation: {x: 0.18301274, y: -0.6830127, z: 0.6830127, w: 0.18301274}
m_LocalPosition: {x: -0.04379, y: -0.01983, z: 0.02528}
m_LocalPosition: {x: -0.0448, y: -0.01983, z: 0.0259}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -104,7 +104,7 @@ Transform:
m_GameObject: {fileID: 4578939476945980058}
serializedVersion: 2
m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5}
m_LocalPosition: {x: -0.0301, y: -0.0201, z: 0.0008}
m_LocalPosition: {x: -0.0301, y: -0.0201, z: -0.00015}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -177,7 +177,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 7397659539795428015, guid: 659134740ef3f45d2be46c6aec1f3682, type: 3}
- {fileID: 2100000, guid: 66bb025986bd66c479f0fe7e007798b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0