%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: ConcreteWall m_Shader: {fileID: 4800000, guid: 0335a1d8a6f92a5418f172da855570ad, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _Grid: m_Texture: {fileID: 2800000, guid: 28d78c5517421f047b88352f3b18e8e7, type: 3} m_Scale: {x: 3, y: 3} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _Falloff: 50 - _GridScale: 3 - _OverlayAmount: 0.876 - __dirty: 1 m_Colors: - _BaseColor: {r: 0.4745098, g: 0.4745098, b: 0.4745098, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1