Files
ui/Assets/SelectedModuleLabelController.cs
2026-01-07 23:54:53 -05:00

25 lines
656 B
C#

using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class SelectedModuleLabelController : MonoBehaviour
{
public TextMeshProUGUI selectedModuleText;
void Update()
{
var selected = ServoMotorModule.selectedModule;
if (selected != null)
{
Debug.Log($"[UI] Selected module: {selected.name} | Angle: {selected.currentAngle:F1}°");
selectedModuleText.text = $"Selected: {selected.name} | Angle: {selected.currentAngle:F1}°";
}
else
{
Debug.Log("[UI] No module selected.");
selectedModuleText.text = "No module selected";
}
}
}