Files
ui/Assets/Editor/BuildScript.cs
2026-01-08 22:45:37 -05:00

15 lines
320 B
C#

using UnityEditor;
public class BuildScript
{
public static void BuildWindows()
{
BuildPipeline.BuildPlayer(
new[] { "Assets/Scenes/SampleScene.unity" },
"Builds/Windows/botchain.exe",
BuildTarget.StandaloneWindows64,
BuildOptions.None
);
}
}