added a removeRiddler() method.

This commit is contained in:
Luca Carnegie
2019-05-30 23:41:20 -04:00
parent 38a10f116d
commit 0da2e95425
3 changed files with 10 additions and 4 deletions

View File

@@ -2,8 +2,8 @@ Room name: Circle Room
Room Description: You are in a circular room. The windows to the east are covered with boards that<br>let in just enough light to see. You spot a man in a tailored suit moving some crates around.
Locked: false
Boarded: false
Items:Lockpick,Milk
Riddler: "Hello there. My name is Kevin and I am Sir Pellatt's butler. I understand that my master<comma><br>Sir Pellatt has wrongfully imprisoned you. If you answer my riddle<comma> I can give you something to<br>help you with your escape - nothing comes for free you know!", "What goes moo?", "Cows", ShavingCream
Items: Lightbulb,Candlestick
Riddler: "Hello there. My name is Kevin and I am Sir Pellatt's butler. I understand that my master<comma><br>Sir Pellatt has wrongfully imprisoned you. If you answer my riddle<comma> I can give you something to<br>help you with your escape - nothing comes for free you know!", "What goes moo?", "Cows", Lockpick
Exit Rooms: W-Apple Hallway
Room name: Apple Hallway

View File

@@ -385,7 +385,7 @@ class Game {
if(player.addToInventory(prize)) {
player.addToInventory(prize);
System.out.println("A " + prizeName + " has been added to your inventory.");
currentRoom.riddler = null;
currentRoom.removeRiddler();
System.out.println("I've got to go find Mr. Pellatt now. Good luck with your escape!");
}else {
System.out.println("Sorry, you can't carry any more ");
@@ -543,6 +543,7 @@ class Game {
return false;
}
// implementations of user commands:
/**
* Print out some help information. Here we print some stupid, cryptic

View File

@@ -27,7 +27,7 @@ class Room {
private String description;
private HashMap<String, Room> exits; // stores exits of this room.
private ArrayList<Item> items;
Riddler riddler; //needs to altered outside of the class so that riddler can be set to null.
private Riddler riddler; //needs to altered outside of the class so that riddler can be set to null.
private boolean locked; // Otherwise you can repeatedly solve the riddle and get unlimited items
private boolean boarded;
@@ -239,5 +239,10 @@ class Room {
public Riddler getRiddler() {
return riddler;
}
public void removeRiddler() {
riddler = null;
}
}