diff --git a/data/rooms.dat b/data/rooms.dat
index ce119d5..fdac6dc 100644
--- a/data/rooms.dat
+++ b/data/rooms.dat
@@ -1,5 +1,5 @@
Room name: Circle Room
-Room Description: You are in a circular room. The windows to the east are covered with boards that
let in just enough light to see. You spot a man in a tailored suit.
+Room Description: You are in a circular room. The windows to the east are covered with boards that
let in just enough light to see. You spot a man in a tailored suit moving some crates around.
Locked: false
Boarded: false
Items:Lockpick,Milk
diff --git a/data/synonyms.dat b/data/synonyms.dat
index e35d04e..6ee72c1 100644
--- a/data/synonyms.dat
+++ b/data/synonyms.dat
@@ -43,4 +43,5 @@ nibble, eat
swallow, eat
absorb, eat
drink, eat
+i, inventory
diff --git a/data/words.dat b/data/words.dat
index e90ed99..06b83bf 100644
--- a/data/words.dat
+++ b/data/words.dat
@@ -10,7 +10,6 @@ take, verb
open, verb
unlock, verb
inventory, verb
-i, verb
die, verb
drop, verb
attack, verb
diff --git a/src/com/bayviewglen/zork/Game.java b/src/com/bayviewglen/zork/Game.java
index 63d38c6..7ac4744 100644
--- a/src/com/bayviewglen/zork/Game.java
+++ b/src/com/bayviewglen/zork/Game.java
@@ -385,6 +385,8 @@ class Game {
if(player.addToInventory(prize)) {
player.addToInventory(prize);
System.out.println("A " + prizeName + " has been added to your inventory.");
+ currentRoom.riddler = null;
+ System.out.println("I've got to go find Mr. Pellatt now. Good luck with your escape!");
}else {
System.out.println("Sorry, you can't carry any more ");
}
diff --git a/src/com/bayviewglen/zork/Room.java b/src/com/bayviewglen/zork/Room.java
index 961cb17..97a6866 100644
--- a/src/com/bayviewglen/zork/Room.java
+++ b/src/com/bayviewglen/zork/Room.java
@@ -27,8 +27,8 @@ class Room {
private String description;
private HashMap exits; // stores exits of this room.
private ArrayList- items;
- private Riddler riddler;
- private boolean locked;
+ Riddler riddler; //needs to altered outside of the class so that riddler can be set to null.
+ private boolean locked; // Otherwise you can repeatedly solve the riddle and get unlimited items
private boolean boarded;
/**