diff --git a/src/com/bayviewglen/zork/Game.java b/src/com/bayviewglen/zork/Game.java index e7ee562..151d56d 100644 --- a/src/com/bayviewglen/zork/Game.java +++ b/src/com/bayviewglen/zork/Game.java @@ -269,20 +269,31 @@ class Game { case "open": case "unlock": boolean hasLockPick = false; + boolean hasKey = false; for (int i = 0; i < player.getInventory().size(); i++) { if (player.getInventory().get(i).equals(new Lockpick())) { hasLockPick = true; break; } + if (player.getInventory().get(i).equals(new Key())) { + hasKey = true; + break; + } } - if (command.hasDirection() && hasLockPick) { + if (command.hasDirection() && (hasLockPick || hasKey)) { Room nextRoom = currentRoom.nextRoom(command.getDirection()); try { if(nextRoom.getLocked()) { nextRoom.setLocked(false); - player.removeFromInventory(new Lockpick()); - System.out.println("After a little bit of picking, a click is heard and the door opens slightly!"); + if(hasLockPick) { + player.removeFromInventory(new Lockpick()); + System.out.println("After a little bit of picking, a click is heard and the door opens slightly!"); + } + if(hasKey) { + player.removeFromInventory(new Key()); + System.out.println("With great force, you turn the key in the keyhole and the door unclocks! However, the key broke in the keyhole."); + } if(!nextRoom.getBoarded()) break; }else{ @@ -314,7 +325,7 @@ class Game { System.out.println( "With great effort, you pry the boards off the door with the crowbar! However, it breaks and is no longer useable."); } else { - System.out.println("That door is already unlocked!"); + System.out.println("That door is already unboarded!"); } } catch (Exception e) { System.out.println("There is no door there!"); @@ -322,7 +333,7 @@ class Game { } else if (!command.hasDirection()) { } else { - System.out.println("What do you want to unboard the door with?"); + } break; case "go":