219 lines
6.3 KiB
C++
219 lines
6.3 KiB
C++
#include "Trie.h"
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#include "illegal_exception.h"
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Trie::Trie()
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{
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children = new Trie *[MAX_SLOTS];
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isEnd = false;
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for (int i = 0; i < MAX_SLOTS; i++)
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{
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children[i] = nullptr;
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}
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count = 0;
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}
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Trie::~Trie()
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{
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delete[] children;
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}
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/// @brief Wrapper function to recursively insert string s into the trie.
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/// @param s The string to insert into the trie.
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/// @return True if the string was inserted, false otherwise.
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bool Trie::Insert(std::string s)
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{
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// Wrapper function is needed to meet illegal_exception criteria without having O(n^2) runtime (recursive function).
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for (int i = 0; i < s.length(); i++)
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{
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if (s[i] < ASCII_FACTOR || s[i] > ASCII_UPPER)
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{
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throw illegal_exception();
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}
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}
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return PerformInsert(s);
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}
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/// @brief Recursive function to insert string s into the trie.
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/// @param s The string to insert into the trie.
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/// @return True if the string was inserted successfully, false otherwise.
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bool Trie::PerformInsert(std::string s)
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{
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if (s.length() > 0) // Add until there are no more characters.
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{
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char c = s.at(0);
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// Create the new trie if it does not exist. This condition will never be true if the word cannot be inserted.
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if (children[c - ASCII_FACTOR] == nullptr)
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children[c - ASCII_FACTOR] = new Trie();
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// Recursively insert, checking if the previous insertion was successful (if so, increment count).
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if (children[c - ASCII_FACTOR]->PerformInsert(s.substr(1)))
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{
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count++;
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return true;
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}
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}
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// If there are no characters and we have not reached a word end then the word is not already added.
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else if (!this->isEnd)
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{
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this->isEnd = true;
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count++;
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return true;
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}
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return false; // If the word is already in the trie, return false.
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}
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/// @brief Wrapper function to remove an element from the trie.
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/// @param s The string to remove from the trie.
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/// @return True if the element was removed successfully, false otherwise.
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bool Trie::Remove(std::string s)
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{
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// Achieve O(n) runtime using wrapper function.
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for (int i = 0; i < s.length(); i++)
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{
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if (s[i] < ASCII_FACTOR || s[i] > ASCII_UPPER)
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{
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throw illegal_exception();
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}
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}
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return PerformRemove(s);
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}
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/// @brief Recursively remove string s from the trie.
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/// @param s The string to remove from the trie.
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/// @return True if the string was removed, false otherwise.
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bool Trie::PerformRemove(std::string s)
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{
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if (s.length() > 0) // Remove until there are no more characters to remove.
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{
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// If we have reached a trie that does not have the correct child, we cannot remove the word.
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char c = s.at(0);
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if (children[c - ASCII_FACTOR] == nullptr)
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return false;
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// Recursively remove the remaining bit of the word. Subtracting from the count if successful.
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if (children[c - ASCII_FACTOR]->PerformRemove(s.substr(1)))
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{
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count--;
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// Free any child tries that have a count of 0. These are guaranteed to have no children.
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for (int i = 0; i < MAX_SLOTS; i++)
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{
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if (children[i] != nullptr && children[i]->IsEmpty())
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{
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delete children[i];
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children[i] = nullptr;
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}
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}
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return true; // If previous removes were successful, this remove is also successful.
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}
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}
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// If we have reached the end of the word, we can succesfully remove it from the trie.
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else if (this->isEnd)
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{
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this->isEnd = false;
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count--;
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return true;
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}
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return false; // When we are out of characters, but did not find a word end, cannot remove.
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}
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/// @brief Determine if the trie is empty.
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/// @return True if the trie is empty, false otherwise.
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bool Trie::IsEmpty()
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{
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return count == 0;
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}
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/// @brief Empty the trie.
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void Trie::Clear()
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{
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// We do not need to worry about dangling pointers, since everything is being deleted in order.
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for (int i = 0; i < MAX_SLOTS; i++)
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{
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if (children[i] != nullptr)
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children[i]->Clear(); // Recursively delete any non-null pointer children.
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}
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delete this;
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}
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/// @brief Perform a depth first search on the trie for string s, outputting the result by performing in place modification of the vector out.
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/// @param out
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/// @param s
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void Trie::DepthFirstSearch(std::vector<std::string> *out, std::string s)
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{
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if (isEnd)
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out->push_back(s); // If we have reached the end, put the word into the output
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// Recursively search children nodes, in order from A-Z.
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for (int i = 0; i < MAX_SLOTS; i++)
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{
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if (children[i] != nullptr)
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children[i]->DepthFirstSearch(out, s + (char)(i + ASCII_FACTOR));
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}
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}
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/// @brief Get the number of words in the trie.
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/// @return An integer of the number of words in the trie.
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int Trie::Size()
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{
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return count;
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}
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/// @brief Wrapper function to count the number of suffixes for a given string s.
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/// @param s
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/// @return
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int Trie::CountSuffixes(std::string s)
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{
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for (int i = 0; i < s.length(); i++)
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{
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if (s[i] < ASCII_FACTOR || s[i] > ASCII_UPPER)
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{
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throw illegal_exception();
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}
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}
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return PerformCountSuffixes(s);
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}
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int Trie::PerformCountSuffixes(std::string s)
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{
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if (s.empty())
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return count;
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char c = s.at(0);
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int index = c - ASCII_FACTOR;
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if (children[index] != nullptr)
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return children[index]->PerformCountSuffixes(s.substr(1));
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else
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return 0;
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}
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bool Trie::SpellCheck(std::vector<std::string> *out, std::string check, std::string s)
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{
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if (check.empty() && isEnd)
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return true;
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else if (check.empty())
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return false;
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char c = check.at(0);
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int index = c - ASCII_FACTOR;
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;
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if (children[index] != nullptr)
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{
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if (children[index]->SpellCheck(out, check.substr(1), s + c))
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{
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return true;
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}
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else
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{
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children[index]->DepthFirstSearch(out, s + c);
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return true;
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}
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}
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return false;
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}
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