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init movement files
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components/movements/README.md
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components/movements/README.md
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# Preprogrammed Movement
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This component will handle the preprogrammed movements from the UI and then execute them (with or without a) connection to the PC/UI.
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components/movements/include/movements.h
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components/movements/include/movements.h
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#ifndef MOVEMENTS
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#define MOVEMENTS
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#endif //MOVEMENTS
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components/movements/movements.cpp
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components/movements/movements.cpp
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#ifdef MOVEMENTS
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#endif //MOVEMENTS
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