Reduce DataLink latency

This commit is contained in:
Johnathon Slightham
2026-01-27 22:16:24 -05:00
committed by Johnathon Slightham
parent f54063aa8c
commit c14c82ce9c
25 changed files with 801 additions and 757 deletions

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@@ -13,15 +13,15 @@
#include "IConnectionManager.h"
#include "IDiscoveryService.h"
#include "IRPCServer.h"
#include "PtrQueue.h"
#include "BlockingQueue.h"
#include "enums.h"
class CommunicationFactory {
public:
static std::unique_ptr<IConnectionManager> create_connection_manager(CommunicationMethod type);
static std::unique_ptr<IDiscoveryService> create_discovery_service(CommunicationMethod type);
static std::unique_ptr<IRPCServer> create_lossy_server(CommunicationMethod type, const std::shared_ptr<PtrQueue<std::vector<uint8_t>>> &rx_queue);
static std::unique_ptr<IRPCServer> create_lossless_server(CommunicationMethod type, const std::shared_ptr<PtrQueue<std::vector<uint8_t>>>& rx_queue);
static std::unique_ptr<IRPCServer> create_lossy_server(CommunicationMethod type, const std::shared_ptr<BlockingQueue<std::unique_ptr<std::vector<uint8_t>>>> &rx_queue);
static std::unique_ptr<IRPCServer> create_lossless_server(CommunicationMethod type, const std::shared_ptr<BlockingQueue<std::unique_ptr<std::vector<uint8_t>>>>& rx_queue);
};
#endif //COMMUNICATIONFACTORY_H

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@@ -21,13 +21,15 @@
#include "wireless/TCPServer.h"
#include "wireless/WifiManager.h"
#define MAX_NETWORK_QUEUE_SIZE 10
class CommunicationRouter {
public:
explicit CommunicationRouter(
const std::function<void(char *, int)> &rx_callback)
: m_tcp_rx_queue(std::make_shared<PtrQueue<std::vector<uint8_t>>>(10)),
m_rx_callback(rx_callback),
const std::function<void(std::unique_ptr<std::vector<uint8_t>>&&)> &rx_callback)
: m_tcp_rx_queue(std::make_shared<BlockingQueue<std::unique_ptr<std::vector<uint8_t>>>>(MAX_NETWORK_QUEUE_SIZE)),
m_rx_callback(std::move(rx_callback)),
m_config_manager(ConfigManager::get_instance()),
m_pc_connection(CommunicationFactory::create_connection_manager(
m_config_manager.get_communication_method())),
@@ -56,15 +58,15 @@ public:
[[noreturn]] static void link_layer_thread(void *args);
int send_msg(char *buffer, size_t length) const;
void update_leader();
void route(uint8_t *buffer, size_t length) const;
void route(std::unique_ptr<std::vector<uint8_t>>&& buffer) const;
void route(uint8_t* buffer, size_t size) const;
[[nodiscard]] std::pair<std::vector<uint8_t>, std::vector<Orientation>>
get_physically_connected_modules() const;
[[nodiscard]] uint8_t get_leader() const;
// todo: does this really need to be here (so i can access from thread)?
std::shared_ptr<PtrQueue<std::vector<uint8_t>>>
m_tcp_rx_queue; // todo: this should probably be thread safe
std::function<void(char *, int)> m_rx_callback;
std::shared_ptr<BlockingQueue<std::unique_ptr<std::vector<uint8_t>>>> m_tcp_rx_queue;
std::function<void(std::unique_ptr<std::vector<std::uint8_t>>)> m_rx_callback;
private:
TaskHandle_t m_router_thread = nullptr;

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@@ -5,12 +5,15 @@
#ifndef IRPCSERVER_H
#define IRPCSERVER_H
#include <memory>
#include <vector>
class IRPCServer {
public:
public:
virtual ~IRPCServer() = default;
virtual void startup() = 0;
virtual void shutdown() = 0;
virtual int send_msg(char* buffer, uint32_t length) const = 0;
virtual int send_msg(uint8_t *buffer, size_t size) const = 0;
};
#endif //IRPCSERVER_H

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@@ -9,6 +9,7 @@
#include <unordered_map>
#include <flatbuffers_generated/TopologyMessage_generated.h>
#include "BlockingQueue.h"
#include "constants/app_comms.h"
#include "CommunicationRouter.h"
@@ -16,8 +17,8 @@ class MessagingInterface {
public:
explicit MessagingInterface()
: m_config_manager(ConfigManager::get_instance()),
m_mpi_rx_queue(xQueueCreate(MAX_RX_BUFFER_SIZE, RX_QUEUE_SIZE)),
m_router(std::make_unique<CommunicationRouter>([this](const char* buffer, const int size) { handleRecv(buffer, size); })),
m_mpi_rx_queue(std::make_unique<BlockingQueue<std::unique_ptr<std::vector<uint8_t>>>>(RX_QUEUE_SIZE)),
m_router(std::make_unique<CommunicationRouter>([this](std::unique_ptr<std::vector<uint8_t>>&& buffer) { handleRecv(std::move(buffer)); })),
m_map_semaphore(xSemaphoreCreateMutex()) {};
~MessagingInterface();
@@ -31,13 +32,13 @@ public:
uint8_t get_leader() const;
private:
void handleRecv(const char* recv_buffer, int recv_size);
void handleRecv(std::unique_ptr<std::vector<uint8_t>>&& buffer);
void checkOrInsertTag(uint8_t tag);
ConfigManager& m_config_manager;
uint16_t m_sequence_number = 0;
QueueHandle_t m_mpi_rx_queue; // todo: maybe move this down classes more
std::unique_ptr<BlockingQueue<std::unique_ptr<std::vector<uint8_t>>>> m_mpi_rx_queue;
std::unique_ptr<CommunicationRouter> m_router;
SemaphoreHandle_t m_map_semaphore;
std::unordered_map<uint8_t, QueueHandle_t> m_tag_to_queue;

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@@ -6,22 +6,22 @@
#define TCPSERVER_H
#include <memory>
#include <vector>
#include <unordered_set>
#include <vector>
#include "freertos/FreeRTOS.h"
#include "IRPCServer.h"
#include "PtrQueue.h"
#include "BlockingQueue.h"
#include "freertos/FreeRTOS.h"
class TCPServer final : public IRPCServer {
public:
TCPServer(int port, const std::shared_ptr<PtrQueue<std::vector<uint8_t>>>& rx_queue);
public:
TCPServer(int port, const std::shared_ptr<BlockingQueue<std::unique_ptr<std::vector<uint8_t>>>> &rx_queue);
~TCPServer() override;
void startup() override;
void shutdown() override;
int send_msg(char* buffer, uint32_t length) const override;
int send_msg(uint8_t* buffer, size_t size) const override;
private:
private:
bool authenticate_client(int client_sock);
static bool is_network_connected();
@@ -34,7 +34,7 @@ private:
TaskHandle_t m_task;
TaskHandle_t m_rx_task;
std::shared_ptr<PtrQueue<std::vector<uint8_t>>> m_rx_queue;
std::shared_ptr<BlockingQueue<std::unique_ptr<std::vector<uint8_t>>>> m_rx_queue;
SemaphoreHandle_t m_mutex;
std::unordered_set<int> m_clients;

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@@ -6,36 +6,37 @@
#define UDPSERVER_H
#include <memory>
#include <vector>
#include <unordered_set>
#include <vector>
#include "freertos/FreeRTOS.h"
#include "IRPCServer.h"
#include "PtrQueue.h"
#include "BlockingQueue.h"
#include "freertos/FreeRTOS.h"
class UDPServer final : public IRPCServer {
public:
UDPServer(int rx_port, int tx_port, const std::shared_ptr<PtrQueue<std::vector<uint8_t>>>& rx_queue);
public:
UDPServer(int rx_port, int tx_port,
const std::shared_ptr<BlockingQueue<std::unique_ptr<std::vector<uint8_t>>>> &rx_queue);
~UDPServer() override;
void startup() override;
void shutdown() override;
int send_msg(char* buffer, uint32_t length) const override;
int send_msg(uint8_t *buffer, size_t size) const override;
private:
private:
bool authenticate_client(int client_sock);
static bool is_network_connected();
[[noreturn]] static void socket_monitor_thread(void *args);
int m_tx_port;
int m_tx_port;
int m_rx_port;
int m_tx_server_sock;
int m_rx_server_sock;
int m_rx_server_sock;
TaskHandle_t m_rx_task;
std::shared_ptr<PtrQueue<std::vector<uint8_t>>> m_rx_queue;
std::shared_ptr<BlockingQueue<std::unique_ptr<std::vector<uint8_t>>>> m_rx_queue;
};
#endif //UDPSERVER_H