Files
ui/Assets/Materials/WallPanel.mat
Leo Qu 00f8359961 UI material + environment change
Made-with: Cursor
2026-03-03 15:03:54 -05:00

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842 B
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WallPanel
m_Shader: {fileID: 4800000, guid: 0335a1d8a6f92a5418f172da855570ad, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Grid:
m_Texture: {fileID: 2800000, guid: 42371d4bc75f5ec43bac646ab93992f9, type: 3}
m_Scale: {x: 4, y: 4}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Falloff: 50
- _GridScale: 2
- _OverlayAmount: 0.25
- __dirty: 1
m_Colors:
- _BaseColor: {r: 0.88, g: 0.85, b: 0.82, a: 1}