Files
Zork/src/com/bayviewglen/zork/Combat.java
2019-05-27 18:39:23 -04:00

89 lines
2.4 KiB
Java

package com.bayviewglen.zork;
import java.lang.reflect.Constructor;
import com.bayviewglen.zork.Entities.Entity;
import com.bayviewglen.zork.Entities.Enemies.Enemy;
import com.bayviewglen.zork.Items.Item;
public class Combat {
private Entity player;
private Enemy enemy;
// if turn is 0 it is player's turn, if 1 it is enemy's turn
private int turn;
public Combat(Entity player, Enemy enemy) {
this.player = player;
this.enemy = enemy;
}
// return new health of enemy
public double playerAttack(String item) {
Class<?> clazz;
Item object;
try {
clazz = Class.forName("com.bayviewglen.zork.Items." + item.substring(0, 1).toUpperCase().trim() + item.substring(1).trim());
Constructor<?> ctor = clazz.getConstructor();
object = (Item) ctor.newInstance();
double rand = Math.random();
if(rand<0.1) {
System.out.println("You missed!");
}else if(rand<0.15) {
enemy.setHealth(enemy.getHealth()-object.getDamage()*1.5);
if(enemy.getHealth() < 0)
enemy.setHealth(0);
System.out.println("You hit " + enemy.getName() + " with a critical hit, doing " + object.getDamage()*1.5 + " damage! His health is now " + enemy.getHealth() + "%");
}
else {
enemy.setHealth(enemy.getHealth()-object.getDamage());
if(enemy.getHealth() < 0)
enemy.setHealth(0);
System.out.println("You did " + object.getDamage() + " damage! " + enemy.getName() + " is now at " + enemy.getHealth() + "% health.");
}
}catch(Exception e) {
}
turn = 1;
return enemy.getHealth();
}
public double enemyAttack() {
double rand = Math.random();
if(rand<0.1) {
System.out.println(enemy.getName() + " missed!");
}else if(rand < 0.15) {
player.setHealth(player.getHealth()-enemy.getDamage()*1.5);
if(player.getHealth() < 0)
player.setHealth(0);
System.out.println(enemy.getName() + " hit you with a critical hit, doing " + enemy.getDamage()*1.5 + " damage! Your health is now " + player.getHealth() + "%");
}
else {
player.setHealth(player.getHealth()-enemy.getDamage());
if(player.getHealth() < 0)
player.setHealth(0);
System.out.println(enemy.getName() + " did " + enemy.getDamage() + " damage to you! Your health is now " + player.getHealth() + "%");
}
turn = 0;
return player.getHealth();
}
public int getTurn() {
return this.turn;
}
public void setEnemyTurn() {
turn = 1;
}
public Enemy getEnemy() {
return enemy;
}
public Entity getPlayer() {
return player;
}
}